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I think the biggest thing with this game is the character being hard to control. That seemed to be the biggest issue I kept running into. I don't know too much about this game engine, but if there's any way to tighten the controls, I think that really would help a lot. Are you familiar with Clickteam Fusion? It might work a little bit better for creating platformers like this. (I played around with it during the development of Aria Dating Sim before deciding that Ren'Py would work better.) Just thought I'd mention it.

I feel like a separate button to fire would also be helpful. (Might be a bit of a nitpick, but I would prefer it.)

Near the first doorway, I fell out of bounds. So you may want to put a few extra walls around areas like that. Having friends playtest your games first might help with things like that, as they might find exploits that you might not have even thought of on your own.

In "Hills" portion of the game, I thought it was a very creative idea to fall and teleport Pac-Man style. However, it just became too difficult for me to get through because of the controls.

But anyway, those are my thoughts. It's cool to see you making stuff again. Definitely keep at it! The more you practice, the better you'll get at it.

I've been kicked out of the Art Portal twice. You don't want to scout me.

Age 29, o

Hazard

La La Land

Joined on 6/29/14

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